ariteWorks Studio · Solo Dev + Creative · Est. 2013
TEKİRDAĞ
// Stack
Unity / C#
Next.js
Supabase
Cinema4D / 3D
Cloudflare
Xcode
Solo Dev + Creative Studio
ariteWorks

Games, platforms, tools.
Unity · Next.js · AI · 2D/3D — one studio, end to end.

// Output
02
Published Games
03+
Active Projects
Ideas in Queue
// Index
All
01 Game Dev
02 Unity Audit
03 Unity Consultancy
04 Web Platforms
05 AI Tooling
06 2D / 3D Art
07 Portals
08 Desktop Tools
Services
08 Capabilities
01 /
Game Development

Unity mobile games end to end — mechanics, physics, monetization, App Store launch.

UnityC#Mobile
02 /
Unity Performance Audit

Mobile-first profiling and optimization. Draw call reduction, GPU/CPU bottleneck analysis, and memory management for store-ready performance.

UnityProfilingOptimization
03 /
Unity Tech Leadership & Team Training

Mobile-first optimization. Studio-tested. Team-ready. Built from hands-on experience leading technical and creative teams at a professional studio — covering Unity Tech Lead, Art Lead, and Art Director roles. This service brings that institutional knowledge directly to your team, whether you need a one-time audit or ongoing embedded support.

Performance Optimization

Mobile-first profiling and optimization for Unity projects — draw call reduction, GPU/CPU bottleneck analysis, batching strategies, LOD pipelines, shader optimization, and memory management. Targeted at shippable, store-ready performance budgets.

Technical Leadership Support

Embedded or advisory tech lead support for mid-size teams navigating production scaling, tooling decisions, rendering architecture, or platform-specific constraints (iOS/Android).

Team Training & Workshops

Structured training sessions tailored to your team's current level — from Unity profiler fundamentals to advanced mobile rendering techniques. Delivered remotely or on-site.

Art-to-Engine Pipeline

Bridging gap between art direction and technical constraints — asset optimization, PBR workflows, texture atlasing, rig and animation budgets. Informed by Art Lead and Art Director experience.

UnityMobilePerformanceTraining
AuditWorkshopRetainerOn-site
04 /
Web Platforms

Full-stack platforms with Next.js + Supabase. Auth, feeds, payments, real-time.

Next.jsSupabaseTypeScriptiyzico
05 /
AI Tooling

Embedding AI into real products. Claude API, LLM features, image-to-3D pipelines.

Claude APIPythonLLM
06 /
2D / 3D Art

UI design, 3D modeling, photogrammetry, PBR texture generation for real-time engines.

Cinema4DPhotoshopPBR2D/3D
07 /
Community Portals

Gaming community platforms — profiles, VIP subscriptions, admin panels, MMORPG ecosystems.

CustomAuthVIP Tiers
08 /
Desktop Tools

macOS desktop apps, CLI tools, automation. Python + Xcode workflow on Apple Silicon.

PythonXcodemacOS
// Filter
All
Games
Platforms
Tools
Work
05 Projects
001
JDM: Just Drift MAX
Unity · C# · Mobile · iOS / Android
Live
002
Real Car Parking: CityMode
Unity · C# · Mobile · iOS / Android
Live
003
Metin2pvpTurkey
Next.js 14 · Supabase · Cloudflare · Metin2 Portal
In Dev
004
PBR Generator
PyQt6 · Python · macOS Desktop Tool
In Dev
005
Image → 3D Pipeline
Swift · RealityKit · Apple Silicon · Photogrammetry
In Dev
// Info
01 Studio
02 Stack
03 Process
Studio
Tekirdağ · Solo
SOLO.
FULL
STACK.

ariteWorks is a Tekirdağ-based independent studio operating across game development, platform engineering, and visual production.

Mobile game development in C# and Unity, community platforms and SaaS infrastructure with Next.js and Supabase, 3D and 2D content with Cinema 4D and Illustrator — all in-house, all under one roof.

Published games include JDM: Just Drift MAX and Real Car Parking: CityMode. Recent focus has shifted toward custom social platforms for gaming communities — scalable, performance-first infrastructure built on Cloudflare edge architecture and modern tooling.

AI tooling and automation are part of the daily workflow, not an afterthought. Production is lean by design — from concept to deployment, no hand-offs, no overhead.

One studio. Full stack.

Stack
Unity
92%
C#
90%
Next.js 14
85%
Supabase
85%
TypeScript
85%
Cloudflare
85%
Upstash Redis
78%
Cinema 4D
88%
Illustrator
80%
Cursor IDE
90%
Ollama
85%
Claude
88%
İyzico
75%
ImageKit
72%
Process
01
Brief & Scope
Project scope, platform requirements, and deliverables are locked in upfront. No unnecessary meetings — straight to the doc.
02
Architecture & Design
Technical structure and visual language are defined before any code is written. Expensive decisions get made early.
03
Build & Production
Fast iteration with AI-assisted workflows and modular structure. Game, platform, or visual — same discipline throughout.
04
Test & Deploy
Performance, security, and edge cases are covered before shipping. Deployment is automated to minimize human error.
05
Handoff & Support
Project is delivered with documentation. Ongoing maintenance and iteration available if needed.
// Status
Available
Tekirdağ
Remote OK
Contact
Let's Build
GOT AN
IDEA?

Game, platform, tool, portal — if it needs to be built right, reach out. Based in Tekirdağ, working globally.

hello@ariteworks.com
Available for new projects